Our Charter
Hero Fireteams HQ is organized as a supergroup under the revised Paragon City charter, but we are different from most
supergroups. Our membership is diverse in powers, in security level, in patrolling patterns. What we share is a commitment
to the idea that small groups with good tactics can outperform large, less organized groups in most situations. Sure, once
in a while, a huge threat comes along, and one of the city's signature heroes must organize a Task Force. But for
day-to-day countering of evil, a fireteam of heroes is both more effective ((and more fun)) than a whole squad.
The defining vision of Hero Fireteams is that no matter how large our membership grows, we will prefer small teams (two to
four, or maybe five members), and we prefer some tactical sophistication in combat. We are interested in the unfolding
story of the salvation of Paragon City, and prefer well-defined missions to ad-hoc area patrols. The group exists
primarily as a clearinghouse for forming these small teams, a resource pool of other heroes who share the same beliefs and
whose suitability for small teams has been demonstrated.
Membership in Hero Fireteams is by invitation, and is generally extended to heroes who have engaged in at least a few
small team missions with existing members. Ideally, the prospective new member will have worked with more than one
distinct combination of other members, but this is not a requirement.
((If you play on Pinnacle and are looking for members for a small team, check to see if any of us are online. That's the whole reason the group exists!))
Kato Katana picks up "Elude" in Super Reflexes set

Kato Katana finally made it to 38 last night. At the end I was resorting to farming swarms in Crey's Folly, if you can believe it. :) Screenshot at right. Beyond making you supposedly almost impossible to hit with anything, it increases your speed, jumping ability and endurance recovery (the speed and jumping are very noticeable even with just the one socket). So far it has been impressive in use against some purple and red villains in Founder's Falls. It has a Nova-like crash at the end, meaning endurance goes to zero and you can't recover for a while -- but at least health is not impacted at the end like Unstoppable, nor while in use like Moment of Glory. So it's pretty cool in that respect. :) It also has strong resistance to Defense DeBuffs.
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